Shadow Disciple: learns Shadow skills 25% faster Student and House Magic Affinities and AversionsĪlchemy apprentice: learns Alchemy 25% fasterĪrcane scholar: learns Arcane magic 25% fasterĬhild of Nature: learns Nature spells 25% fasterĬhosen of Light: learns Light magic 25% faster Pentacle (decoration) – chance to turn Bad Bedrooms, Students hall, (Trophy room))Īrmillary Sphere (artifact) – small chance for Passionate trait Magic Hat (relic) – Can permanently raise teacher’s pedagogy, up to Excellent Private apartment, Teacher’s lounge, Bright Staff Refectory, (Trophy room))Īncient Hermit Crab (relic) – Teacher may permanently gain a positive traitĬrystal Ball (relic) – Teacher may permanently lose a negative trait The most notable ones are below.īed of Repentance – chance to remove a negative trait Overall, it’s just a fun addition to the game, but if you wanted to make things challenging – a short game, with a speed challenge, at the Archmage level, it would take a lot more care in placements to win.īuff and counter traits with optimal placement of accessories. There are checks and balances though, so if you push that deaf student, eyes and nose streaming into a stable with an excellent teacher and Nature focus, the checks (+25, +20%) can start to balance things. Instead of all those increases, you receive penalties to learning, starting with -50% for their allergy to pollen and -40% to learning. Then consider a less favourable combination, one with a dumb, deaf chaotic evil student, with hay fever, and shoved in the greenhouse with a bad teacher, pedagogically speaking. The bonuses start to stack up, especially later in their studies: Sometimes it makes little difference, sometimes it can make a noticeable difference to your progress.Ĭonsider a Brilliant and Passionate Worker, of Lawful Good alignment and blessed with Child of Nature, in a Passionate Nature House, with a Nature teacher who is also Lawful Good and is excellent. Take advantage of your trained students' bonuses accumulated throughout the campaign.Student and Facilty traits and their effects.Find new allies to help you in your fight.Collect powerful grimoires to strengthen your university and face increasingly hostile environments.Flee from the armies of darkness by building your university in isolated environments: lake, mountain, desert, volcano, giant turtle back, etc.Be careful before saying “No” to the student delegate! Every choice can have short or long term consequences.Pretend to listen to the grievances of the staff representative. Choose, through multiple-choice events, how to interact with the different factions of the world.Choose the rules of your school: exemplary punishments, recruitment conditions, organic meals, paying dormitories.Fill your school with legendary creatures: dragons, fauns, pegasus, janitors.Upgrade your rooms with powerful artifacts like the World Tree Wood Table Set or the Soul Eater Bed.At the end of their studies, discover their future (necromancer, archimage, peasant.) according to the success of their studies, and win new bonuses. Push your students towards a glorious future.
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